(Sry for bad english, I hope you understand)
I have a Asus ROG G20 (GTX 950, Core i5 6400, 8GB DDR4 ram) and a 1920x1080 screen.
I play Minecraft without mods. I have optifine, because I want AA and AF (Antialiasing and Anistrophic filtering {I can't even spell it
} are both set to 16x). When my viewrange is set to ~22, fps is only about 40-55! Increasing viewrange causes the fps to drop and if I decrease viewrange, fps increases.
BUT, when viewrange is about 22, (according to MSI afterburner) the gpu usage is only 40-60% (Even the small-ish amount of vram {2GB} isn't a problem, because MC only uses ~1GB).
All cpu cores are only at 40-70% usage.
The 1GB of RAM allocated for Minecraft is always enough, unless I set view range to 30-32.
I haven't noticed any overheating problems. While playing Minecraft, CPU is usually about 55, sometimes even 70 Celsius (bit warm, but should not be a problem?) and GPU 60 Celsius.
I have 64-bit windows. I previously had 32-bit Java, but I uninstalled it and installed 64-bit Java. That didn't solve the problem.
I have the same problems even without Optifine. Optifine's AA and AF don't seem to affect fps very much.
So, is there any way I could get (A) Higher fps or (B) higher viewrange without fps loss?
I have a Asus ROG G20 (GTX 950, Core i5 6400, 8GB DDR4 ram) and a 1920x1080 screen.
I play Minecraft without mods. I have optifine, because I want AA and AF (Antialiasing and Anistrophic filtering {I can't even spell it

BUT, when viewrange is about 22, (according to MSI afterburner) the gpu usage is only 40-60% (Even the small-ish amount of vram {2GB} isn't a problem, because MC only uses ~1GB).
All cpu cores are only at 40-70% usage.
The 1GB of RAM allocated for Minecraft is always enough, unless I set view range to 30-32.
I haven't noticed any overheating problems. While playing Minecraft, CPU is usually about 55, sometimes even 70 Celsius (bit warm, but should not be a problem?) and GPU 60 Celsius.
I have 64-bit windows. I previously had 32-bit Java, but I uninstalled it and installed 64-bit Java. That didn't solve the problem.
I have the same problems even without Optifine. Optifine's AA and AF don't seem to affect fps very much.
So, is there any way I could get (A) Higher fps or (B) higher viewrange without fps loss?
