Hi,
I have a game on webOS and Android. It is written in C, and uses SDL and OpenGL ES. I am thinking of porting it to Windows Phone, but I'm wondering if I would have to move it over to DirectX and how hard that would be?
I have absolutely no experience with DirectX, and would prefer to use an SDL/OpenGL ES wrapper if one exists, but I have no idea...
I have a game on webOS and Android. It is written in C, and uses SDL and OpenGL ES. I am thinking of porting it to Windows Phone, but I'm wondering if I would have to move it over to DirectX and how hard that would be?
I have absolutely no experience with DirectX, and would prefer to use an SDL/OpenGL ES wrapper if one exists, but I have no idea...