Hi,
I was toying with the idea of developing a space tactical game for WP8. Graphics would not need to be very complex (think of the indie-game Defcon). Would that be fine or should I look directly into using D3D (maybe with SharpDX)? I have some experience in writing regular 3D C#/SlimDX applications.
I was toying with the idea of developing a space tactical game for WP8. Graphics would not need to be very complex (think of the indie-game Defcon). Would that be fine or should I look directly into using D3D (maybe with SharpDX)? I have some experience in writing regular 3D C#/SlimDX applications.