- Sep 29, 2013
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It's been over a year since they announced they were bringing the app over to the windows store, and each time they've "submitted" the app to the windows store, some huge app breaking bug supposedly pops up. What's the hold up? Are they just understaffed? Were they too ambitious with their app and tried putting too much into version 1? Or did they just pocket the initial $80k in kickstarter money, and are now making an half-assed effort to get the app to the market?