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  • 1 Post By Daniel Rubino
  1. geekmaster's Avatar
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       #1  
    the title speaks for itself. i would like answers from all of you on this. is it because of the modern labor laws or is selling software equal to selling a firearm in america? why are these laws in place? is it an issue of maturity or protection. would love to know
    Windows phone 8. Born in the year of our lord twenty twelve
  2. Dave Blake's Avatar
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    #2  
    I think in the US you have to be 18 or older to enter into any contract. When you pay the $100 to Microsoft to become a developer you are signing into a contract with Microsoft.
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  3. Daniel Rubino's Avatar
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    #3  
    Quote Originally Posted by Dave Blake View Post
    I think in the US you have to be 18 or older to enter into any contract. When you pay the $100 to Microsoft to become a developer you are signing into a contract with Microsoft.
    That's the most reasonable answer.

    I think it's actually easier to buy a gun then enter a contract here, lol.

    Daniel Rubino
    Editor in chief - Windows Phone Central
    Email: daniel@wpcentral.com
    Twitter: @Daniel_Rubino
    Socl: Daniel Rubino
    geekmaster likes this.
  4. kg4icg's Avatar
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    #4  
    Quote Originally Posted by Daniel Rubino View Post
    That's the most reasonable answer.

    I think it's actually easier to buy a gun then enter a contract here, lol.

    Click to view quoted image
    You have to be 18 to buy a gun too.

    Sent from my EVO using Tapatalk 2
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  5. geekmaster's Avatar
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       #5  
    Quote Originally Posted by kg4icg View Post
    You have to be 18 to buy a gun too.

    Sent from my EVO using Tapatalk 2
    you have to be 18 to do allot of things in the united states.
    Windows phone 8. Born in the year of our lord twenty twelve
  6. blehblehbleh's Avatar
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    #6  
    You don't have to be 18 to develop but being 18 puts you into the age of majority. For contract principles that means a person would be bound by the terms of the contract. Contracts with those that are minors are generally unenforceable against them and voidable by the minor. Taking that context, one reason then is that a contracting party wouldn't take that kind of liability should things fall through.
  7. Reflexx's Avatar
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    #7  
    You don't have to be 18 to develop a game.

    But if you're not 18, nobody will want to do business with you for the contact reasons stated above.

    Feel free to create a game and distribute it yourself. Many fame developers worked on making their own games while they were still kids.

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