- Aug 22, 2014
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I was watching one of the Channel9 BUILD talks last night on developing UWP apps using C++ and found it interesting that the concept of Application Contracts was extended to the operating system level.
The OS's implied modularity was so interesting to me because as mentioned in the future UWP apps no longer target by the OS version. So long as a device is running Windows, an app can determine what capabilities it can provide when running by checking what contracts the OS supports, and respond accordingly.
It would be interesting to see what combinations of contracts Windows can provide at a time.
The OS's implied modularity was so interesting to me because as mentioned in the future UWP apps no longer target by the OS version. So long as a device is running Windows, an app can determine what capabilities it can provide when running by checking what contracts the OS supports, and respond accordingly.
It would be interesting to see what combinations of contracts Windows can provide at a time.