- 02-28-2013, 09:44 PM #1
I got the game and it's definitely what I've been waiting for since I got windows phone 7 in 2010, I have the 920 now tho. If there is any one game a WP owner should have its this one. Because multiplayer is through gameloft servers, we have to manually add friends to a list, anyone else playing?
- 02-28-2013, 10:25 PM #2
I'm not yet, as I'm TRYING to finish Gun Bros. (on Revolution 6 of 1, meaning a decent ways to go still). However, once I finish this game, I'll likely get and download this title. If you want to, add me on Xbox LIVE (lil frier), then I'll let you know when I get it and play online with you when I can.
- 03-01-2013, 10:15 AM #3
- 03-01-2013, 12:15 PM #5
I like the game. It's cool and has nice controls. However, it is the most bug-filled mess I've ever played. Just to do a quick rundown:
--On startup, it doesn't always register the login properly, meaning it doesn't credit you for the daily sign-in. That means I have to start the game AT LEAST twice 95% of the time I want to play.
--The left thumbstick will just fail at random. I'll just be moving around, doing things without issue, then my character can't move. I have to tap and drag the thumbstick 2 or 3 times to get it to respond again, and it's stupid.
--The Refineries will occasionally break. This kind of coincides with the login problem. You'll finish a game, go to use one of the big-money Refineries, only to have them all locked. It's happened to me on SEVERAL occasions.
--You'll lose your purchases at random. I had gotten all of the purchase Achievements on the game at this time. I then wanted to try out a new gun, so I bought it. Next time I came in, I had lost ALL of my unequipped purchases, meaning several guns, dozens of armor pieces, and 50 health packs. It also meant I had to rebuy the Coronal Ejector, which took a bit of farming to get the 81,000 coins necessary to repurchase it.
Again, I like the game itself. There are just too many crippling bugs. I'm almost through Revolution 6 (didn't get to play much yesterday...), but I'm trying to power through to get the last 2 Achievements, at which time I can delete this broken mess from my phone.
03-02-2013, 07:09 PM #7
- 37 Posts
I'm an avid Windows Phone lover (obviously), but my brother is an iFan. We both have the game, but when we tried to play multiplayer, it wouldn't let us. My guess is that this game isn't cross-platform. Anyone else experiencing this? (We tried Wi-Fi and online too)
- 03-02-2013, 09:02 PM #8
me and my roommate been trying to play this game. online wireless doesnt work, we cant find each others games. but when we go to mulitplayer we can get it to work after some meddling. they need a better invite system or something. im trying to figure out as well if its cross platform. im guessing its not, because their arnt many games availible when you go online, but idk, maybe no ones playing it anymore.
03-03-2013, 09:34 AM #11
- 11 Posts
- 03-03-2013, 10:14 AM #12
Well, not to criticize (haven't gotten the game yet, will probably in a week or so), are you braking into turns? It's expected that you'll crash a lot in ANY racing game if you try to take drifting at ridiculously-high speeds with the pedal to the floor.
- 03-04-2013, 10:39 AM #14
I was checking out Asphalt 7 on Google Play and noticed that the screenshots featured the Nissan Juke, a car not present on the Windows Phone version. Does anyone know anything about this? Is it some kind of special unlockable? Is it a platform exclusive?
- 03-04-2013, 12:46 PM #15
I got the game last night, so if you want to add me (lil frier), feel free. I also play Halo 4, and will be getting the new MLB 2K13/NBA 2K13 combo pack here soon (probably tomorrow). I've got Black Ops II as well, but I haven't started playing it yet (been playing Halo and will switch to CoD here soon). I've got several other games, but not too many of the newer titles. I have Skulls of the Shogun on Windows Phone too, and will probably continue to get the GameLoft games as they release.
- 03-06-2013, 09:10 AM #19
I find that it's harder to get out of a drift than it was in Asphalt 6. It makes for a frustrating experience when running faster cars on tighter tracks. I used to drift more liberally in the previous game, but in this one, it's better to be reserved. Except that cars turn like crap if you aren't drifting; actually, this also seems to have gotten worse. I think part of the problem is that there simply wasn't a track as tight as Paris before.
I've tried Asphalt 7 on Android and it's pretty much the same exact thing. And they're much further ahead with the updates. They've got a bunch of additional cars, the Juke being one of them, and extra gameplay modes. It kind of sucks that we got what seems to be an older version of the game. But, in every other way I think our version is the better port. Consistently better performance and the game looks a lot better two. This was on the HTC One S, if anyone's curious, which presumably has the same specs as a Lumia 820. Same hardware and screen resolution.
- 03-06-2013, 12:04 PM #20
Just for the sake of asking, did you make sure that all of the other running applications on your One S were closed out? Android's pretty liberal in letting tasks run in the background (I found myself constantly force-closing things on my Droid Incredible because they didn't properly shutdown). That could help with performance a little.
As for the actual controls, I never really have trouble getting out of a drift. On rare occasions, I've had it try to drift in the opposite direction I'm leaning, but I might be tilting to phone far enough to where the game gets confused, haha. Never seemed to be an issue with the wheel-based controls (which I don't care too much for). The drifting can be pretty squirrely, and that's a BIG problem while playing those Paint Job races (which I'm not a fan of; haven't gotten the third star on the first one of them yet).
- 03-06-2013, 01:26 PM #21
I didn't actually force close anything, but in the multiple instances I've played there wasn't anything running in the background. Frame rate had an edge over my Lumia 920, which I attribute to the lower resolution of the One S. But it wasn't consistent across the board. It dipped more dramatically when there were other vehicles on the screen and intermittently throughout the race. On the Lumia, even if max framerate wasn't quite as good it was always consistent. And load times were much, much better on the Lumia. I'd be curious to see how this game runs on the 820.
The other interesting thing on the One S is that environmental textures looked worse. And on buildings in the distance textures didn't appear at all. What I don't know is if it's automatically optimizing for the phone or if it's the same for all Android phones.
As far as controls are concerned, I personally use control scheme D, where each half of the screen controls turning and the icons are below. It's the same scheme I used in Asphalt 6 and I found it to be effective. Although, auto acceleration might be causing some of my problems. I'm halfway through Cup 8 and so far have managed to get 3 stars in all but 2 events. Actually, final race in Cup 7 is rough; I haven't finished that one either.
- 03-06-2013, 03:21 PM #22
I use either A or C for controls myself. My sister has a Lumia 822, and I gave her one of my $5 Microsoft Store gift cards (go Bing Rewards!). Her fiancé and I have Xbox LIVE, so maybe I'll see if she will let me use that, buy the game, and see how the game runs. Admittedly, I don't notice the framerate issues on the 920, so I won't be the best person to check it out.
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