A lot of people have been complaining about various issues with the upcoming console. One of the big complaints is the handling of used games, though it doesn't matter to me. Really, it isn't much of a difference from the PC. You can't trade or sell games that you have already redeemed the game key. Developers see the advantage in this (money wise) and obviously want to see the same situation on consoles. From a PC gamers perspective, it doesn't seem to hurt pricing much at all. You pretty much always buy games "new" (though this term doesn't mean as much anymore considering physical media vs just downloading online).
Here is the difference between this done on console vs PC: backwards compatibility isn't the norm in the console world. When I bought a game from Steam 10 years ago or so, it played on my computer. When I turn on my brand new gaming desktop, I can download and play that exact same game. Assuming Steam is around 10 years from now, I will be able to do the same. With consoles, the saving grace was that you could always sell your game and make some of the money back. Now, there is a high chance you won't be able to play games for Xbox One on the next console after or be able to sell the game. This is why I don't like when people compare the Xbox On situation with PC's gaming situation. In my eyes, that is a big difference.
Now, if Microsoft could somehow guarantee they won't change cpu architecture and say games will be backwards compatible with their future consoles, I wouldn't have near as much issue.
Here is the difference between this done on console vs PC: backwards compatibility isn't the norm in the console world. When I bought a game from Steam 10 years ago or so, it played on my computer. When I turn on my brand new gaming desktop, I can download and play that exact same game. Assuming Steam is around 10 years from now, I will be able to do the same. With consoles, the saving grace was that you could always sell your game and make some of the money back. Now, there is a high chance you won't be able to play games for Xbox One on the next console after or be able to sell the game. This is why I don't like when people compare the Xbox On situation with PC's gaming situation. In my eyes, that is a big difference.
Now, if Microsoft could somehow guarantee they won't change cpu architecture and say games will be backwards compatible with their future consoles, I wouldn't have near as much issue.