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  1. Coreldan's Avatar
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       #1  
    So I didn't quickly notice any real difference with the XBOX One controller to the previous controllers? I guess no real chance for them to be interchangeable though.. like using a wireless 360 controller for One.
  2. Nimdock's Avatar
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    #2  
    Looked pretty similar, which is good. The 360's controller is great!

    I am not so sure about being compatible though. I don't expect them to be.
  3. Mystictrust's Avatar
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    #3  
    They're not interchangeable at all, you'll need new controllers for the Xbox One. The 360 controllers use a 5GHz wireless connection to the console, while the One controllers will use Wi-Fi Direct for connection. Not quite sure why that makes it any better (because you already could use a 360 controller in any room completely out of the line of sight) or more efficient, but I suppose I should go find out how Wi-Fi Direct works.
  4. #4  
    Quote Originally Posted by Mystictrust View Post
    They're not interchangeable at all, you'll need new controllers for the Xbox One. The 360 controllers use a 5GHz wireless connection to the console, while the One controllers will use Wi-Fi Direct for connection. Not quite sure why that makes it any better (because you already could use a 360 controller in any room completely out of the line of sight) or more efficient, but I suppose I should go find out how Wi-Fi Direct works.
    It means your Xbox One controller can connect to almost ANY modern device with Wifi.

    Anyone talking about how Playstation controllers were better because of Bluetooth, now has no argument. Wifi-Direct is going to REPLACE Bluetooth.

    Also, Windows 8.1 will support Wifi-Direct natively. If you research Wifi-Direct a little more, you'll see why Microsoft's ecosystem will be the best. The possibilities are endless.

    For starters, extending Windows 8.1 or Windows Phone apps to your TV via Xbox One will certainly happen. :)
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    Muessig, Courtney S and radmanvr like this.
  5. kenzibit's Avatar
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    #5  
    Damn, I'm loving Microsoft even more ;-)
  6. sinime's Avatar
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    #6  
    Also, they said the triggers have programmable feedback... Not sure if this will be akin to force feedback, where they can vary the resistance or something to do with vibrations? IDK, but should be good for FPS games. Oh, and maybe driving games too?
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  7. Mystictrust's Avatar
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    #7  
    Quote Originally Posted by sinime View Post
    Also, they said the triggers have programmable feedback... Not sure if this will be akin to force feedback, where they can vary the resistance or something to do with vibrations? IDK, but should be good for FPS games. Oh, and maybe driving games too?
    Yes! Imagine feeling the feedback from your gun on your trigger finger, or the controller vibration happening on either left or right trigger in a racing game, depending on what direction your car might be turning/drifting in.

    Thanks for the Wi-Fi Direct info, Robert. That is truly exciting. I'm very impressed. Time to go soak up some more knowledge...
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  8. Courtney S's Avatar
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    #8  
    Quote Originally Posted by Robert Carpenter View Post
    It means your Xbox One controller can connect to almost ANY modern device with Wifi.

    Anyone talking about how Playstation controllers were better because of Bluetooth, now has no argument. Wifi-Direct is going to REPLACE Bluetooth.

    Also, Windows 8.1 will support Wifi-Direct natively. If you research Wifi-Direct a little more, you'll see why Microsoft's ecosystem will be the best. The possibilities are endless.

    For starters, extending Windows 8.1 or Windows Phone apps to your TV via Xbox One will certainly happen. :)
    Definitely did not realize the possibilities with the Wi-fi Direct. I was assuming that MS was making another blunder by making a custom protocol for their controller. I was hoping for bluetooth for compatibility with my phones and tablets. Good to know this is still possible!
  9. jhoff80's Avatar
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    #9  
    Quote Originally Posted by Mystictrust View Post
    The 360 controllers use a 5GHz wireless connection to the console,
    Actually, the 360 controllers were still 2.4GHz, just a proprietary signal. Similar to how most wireless keyboards and mice do the same thing (except for the few Bluetooth ones).
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  10. Courtney S's Avatar
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    #10  
    I just can't wait to get my hands on one of these. But it's all about how that controller will feel in my hands after hours of play. The 360 controller was a tad too small for me so I had to take breaks every once in a while. Still the best feeling controller in my hands to date.
  11. Reflexx's Avatar
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    #11  
    Sessler asked if the triggers could have resistance, and was told that they could if the developer programmed it that way.

    We could end up having different guns actually FEEL different.
    Mystictrust and Muessig like this.
  12. Mystictrust's Avatar
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    #12  
    Quote Originally Posted by jhoff80 View Post
    Actually, the 360 controllers were still 2.4GHz, just a proprietary signal. Similar to how most wireless keyboards and mice do the same thing (except for the few Bluetooth ones).
    I stand corrected. Thanks.
    Quote Originally Posted by Winning Guy View Post
    Sessler asked if the triggers could have resistance, and was told that they could if the developer programmed it that way.

    We could end up having different guns actually FEEL different.
    Oooh, seriously? Now that's awesome. I didn't expect that.

    Edit: Check this out, how they're using the vibration in the triggers: http://gizmodo.com/xbox-one-controll...-fre-509174701
    Last edited by Mystictrust; 05-21-2013 at 08:12 PM. Reason: Added link to controller preview
  13. Courtney S's Avatar
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    #13  
    Quote Originally Posted by Winning Guy View Post
    Sessler asked if the triggers could have resistance, and was told that they could if the developer programmed it that way.

    We could end up having different guns actually FEEL different.
    Holy tits, that sounds awesome! Wow... the more I hear about the features the XO offers, the more I get excited about the system. I can't wait to get my hands on it! Realistic trigger pulls for shooting games, more control of accelerating and braking on racing games, and I even see many possibilities with this on sports games... I am loving the future right now
  14. Coreldan's Avatar
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       #14  
    Hmh, even as a competetive shooter, having realistic trigger pulls (or more so trigger breaks) sounds really odd, but I guess one could get used to it with time. But it also seems like a lot of the strain on the controller..
  15. #15  
    Do not like the moved Guide button or the changing of the Start and Back buttons right now. I know I simply won't like the Guide button's movement, but the changing of those buttons might grow on me, as I figure out their purposes and capabilities. Basically a wash overall, but MAYBE a slight downgrade from the 360 controller. Not sure how I will feel about the D-Pad yet.
  16. sinime's Avatar
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    #16  
    Idk, I love the new directional pad... Don't know why they insisted on a round one with the 360.

    Edit: and the trigger feedback sounds interesting too.
    Last edited by sinime; 05-22-2013 at 09:06 PM.
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  17. #17  
    My thing with the D-Pad is that I'm not sure how I will feel about having the indentation around it.
  18. smoledman's Avatar
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    #18  
    I hope the new Kinect renders the controller moot...
  19. Coreldan's Avatar
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       #19  
    Quote Originally Posted by smoledman View Post
    I hope the new Kinect renders the controller moot...
    I'm sceptic when it comes to voice recognition for those who arn't native speakers. I've understood though that the 360 and kinect would allow to make your own commands etc? I guess in this case it's not a problem, but going for some kind of universal voice recognition might be hard, especially when fe. trying to pronounce non-english person or channel names. I'm pretty damn sure that me telling "Xbox, skype Joonas" or "Xbox, show nelonen" (tv channel) will probably not get me very far if I pronounce them as they really are pronounced in finnish.
  20. #20  
    Quote Originally Posted by smoledman View Post
    I hope the new Kinect renders the controller moot...
    I would say that would be THE THING that would end my stint in console gaming. If controllers went away in favor of motion gaming, I'd be done.
    Mystictrust likes this.
  21. Mystictrust's Avatar
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    #21  
    Quote Originally Posted by Keith Wallace View Post
    I would say that would be THE THING that would end my stint in console gaming. If controllers went away in favor of motion gaming, I'd be done.
    As much as I like Kinect with its current and future potential, and as much as I want to see it integrated in unique and fun ways, I completely and wholeheartedly agree with you. Controllers should never go away.

    Even if one day we can all strap on a body suit and VR helmet and be fully interactive with the game world while simply sitting on the couch... I'm still going to want that controller around (I'm not Barney Stinson, I don't always want to Suit Up)
  22. smoledman's Avatar
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    #22  
    Quote Originally Posted by Keith Wallace View Post
    I would say that would be THE THING that would end my stint in console gaming. If controllers went away in favor of motion gaming, I'd be done.
    I'm pretty sure the Kinect will not come close to replacing the controller for a lot of games. How do you replace the D-Pad with gestures? I don't know.
  23. #23  
    Quote Originally Posted by smoledman View Post
    I'm pretty sure the Kinect will not come close to replacing the controller for a lot of games. How do you replace the D-Pad with gestures? I don't know.
    It depends on the function of the D-Pad you are referring to. In Gears of War, they could have a voice command for the weapon you want (the D-Pad cycles weapons in those games). In fact, voice commands could replace MOST games' D-Pad functions (MLB games use the D-Pad for fielder alignment). Can you give an example of a game where you might think it to be difficult?
  24. Flagz's Avatar
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    #24  
    any game that you actually call out in, this is going to be an awful feature for games like Halo when people play competitively. Like me and my team on H4 barely ever stop calling out (so like a 9 minute slayer match just straight full of saying where the enemy team is by four people) The directional pad would be awful for this because the D-Pad is used for ordnance drop so you want to give a force direction call out, and you can't just randomly say "Sticky Detonator" or your team might want it, or you can't call out "They Have Overshield" because then you might drop your ordnance early when you don't want to. I think there needs to be a way to shut it off for anything but XBOX Command, or at least have option to shut it off while INSIDE multiplayer games for people who want to opt out.
  25. smoledman's Avatar
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    #25  
    Quote Originally Posted by Keith Wallace View Post
    It depends on the function of the D-Pad you are referring to. In Gears of War, they could have a voice command for the weapon you want (the D-Pad cycles weapons in those games). In fact, voice commands could replace MOST games' D-Pad functions (MLB games use the D-Pad for fielder alignment). Can you give an example of a game where you might think it to be difficult?
    FPS or RPGs. How do you change the direction you move without a controller?
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