No, I think that it actually got WORSE. As was mentioned by some, Ryse might just be a Roman God of War clone. We knew Halo and Forza were coming from a mile away a year ago. Project Spark seems neat, but its viability as a true gaming experience (versus a cheap form of short-term entertainment for kids) is worth considering (though I had to leave for class and haven't gotten to take a good look at it). Quantum Break seems like it is cool, and Titanfall might be as well.
Microsoft seemed to bust out EVERY negative expectation, though. Halo is likely a full year away, if not 18 months (I imagine it launches in late-2014, as the games always have). The online check-in might not affect many, but the principle of punishing gamers for wanting to play offline is gross. The used game stuff is being taken to the worst place, limiting the window for which a game can be borrowed, and making the license matter a giant headache. That you MUST have the Kinect plugged in is stupid, because I simply won't be using it. I know it's yet another MINOR inconvenience, but stacking half a dozen minor inconveniences on top of one another equals a BIG inconvenience.
Then, Microsoft threw that stupid price tag at us. $500 is not a reasonable price point. It might be if you want the Kinect, but that I have to pay an extra $100 for a peripheral I don't trust (for fast-paced gaming) or want (for most gaming, or any media features) is unacceptable. I could MAYBE swallow all of the things I hate about the Xbox One for $400, but not for $500. I'll be waiting until there is either a price drop or Microsoft removes some of these asinine restrictions on the hardware (the Kinect requirement, the online requirement, the difficulty of sharing games).
To sum it all up, the games got better, but the console got worse to a greater degree than the game options improved.