Hello everyone,
I have recently released my game Polygons for Windows Phone 8 and Windows 8
The game is currently exclusive to those platforms. I have no current plans to port it to Android or iOS, however I'm not ruling out doing so sometime in the future.
Polygons is a fast paced little puzzle game that will keep you addicted for hours!
The game is simple. You have 10 seconds to make the longest chain of polygons possible. Chain together polygons that match, either by shape or colour. But don't be fooled by its simplicity, getting a long chain is harder than it seems...
3 different game modes:
*Classic* - You have 10 seconds to make the longest chain of tiles you can. Chain together tiles that match, either by shape or colour.
*Endurance* - You have 10 seconds to make chains of polygons. Every time you make a chain you get points and time is added back onto the clock.
*Challenge* - You have a minimum amount of polygons you must chain together, listed at the bottom beside your score. The minimum increases after each round.
Cheers,
I have recently released my game Polygons for Windows Phone 8 and Windows 8
The game is currently exclusive to those platforms. I have no current plans to port it to Android or iOS, however I'm not ruling out doing so sometime in the future.
Polygons is a fast paced little puzzle game that will keep you addicted for hours!
The game is simple. You have 10 seconds to make the longest chain of polygons possible. Chain together polygons that match, either by shape or colour. But don't be fooled by its simplicity, getting a long chain is harder than it seems...
3 different game modes:
*Classic* - You have 10 seconds to make the longest chain of tiles you can. Chain together tiles that match, either by shape or colour.
*Endurance* - You have 10 seconds to make chains of polygons. Every time you make a chain you get points and time is added back onto the clock.
*Challenge* - You have a minimum amount of polygons you must chain together, listed at the bottom beside your score. The minimum increases after each round.
Cheers,