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  1. JMBasquiat's Avatar
    A few night shots. All shot using ProShot and edited with Fotor (one-tap fix + a filter).











    05-09-2013 10:06 AM
  2. RiseUpGames's Avatar
    v2.7 Update: Shooooot....

    Bought the Lumia 521 yesterday from WalMart ($130?? ridiculous!). Ran ProShot through its paces and discovered that the app runs out of memoryextremely quickly on 512MB RAM devices, and this seems to be the main cause of the program crashing. The problem is compounded by the fact that (without getting into too much detail) there is a memory leak in Microsoft's API that has yet to be patched in any official manner. I think I mentioned earlier that I was going to have 2.7 done by the end of the week, but now I'm not so sure. This memory issue may take a while to iron out. Sorry everyone :(
    solution2u and James8561 like this.
    05-10-2013 02:00 AM
  3. aaa6112's Avatar
    v2.7 Update: Shooooot....

    Bought the Lumia 521 yesterday from WalMart ($130?? ridiculous!). Ran ProShot through its paces and discovered that the app runs out of memoryextremely quickly on 512MB RAM devices, and this seems to be the main cause of the program crashing. The problem is compounded by the fact that (without getting into too much detail) there is a memory leak in Microsoft's API that has yet to be patched in any official manner. I think I mentioned earlier that I was going to have 2.7 done by the end of the week, but now I'm not so sure. This memory issue may take a while to iron out. Sorry everyone :(
    Is this the "System.OutOfMemoryException" error, or just the app crashing /closing abruptly without any error msg? I've been getting the "System.OutOfMemoryException" error msg consistently for the past few days now and last night I noticed that when I got that msg and I clicked on the OK button (as shown in attached screenshot), that little circle at the bottom right corner of the screen kept spinning and it endlessly tried saving a picture. Not sure if that was the cause of the issue or a side-effect. And of course, @winphonesupport opted the easy way out and asked me to work with you since it happens only with this one app.
    Edit: Last night, I took about 200 photos and got that error msg when I was more than half way through. Does that give you any clue about app going out of bounds on memory? Thanks!

    error_msg.jpg
    Last edited by aaa6112; 05-10-2013 at 11:34 AM.
    05-10-2013 09:53 AM
  4. RiseUpGames's Avatar
    Is this the "System.OutOfMemoryException" error, or just the app crashing /closing abruptly without any error msg? I've been getting the "System.OutOfMemoryException" error msg consistently for the past few days now and last night I noticed that when I got that msg and I clicked on the OK button (as shown in attached screenshot), that little circle at the bottom right corner of the screen kept spinning and it endlessly tried saving a picture. Not sure if that was the cause of the issue or a side-effect. And of course, @winphonesupport opted the easy way out and asked me to work with you since it happens only with this one app.
    Edit: Last night, I took about 200 photos and got that error msg when I was more than half way through. Does that give you any clue about app going out of bounds on memory? Thanks!

    Click image for larger version. 

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    Yeah it's related to that. Sometimes the managed (C#) code will catch the exception (and you will get an error message), and sometimes the native (C++) code will throw the exception and the app just crashes.

    I'm doing my best now to squeeze ProShot into a smaller memory footprint so that it can be run smoothly on all WP8 devices. Pressure's on, seems like the 520 is going to be a big success!
    aaa6112 likes this.
    05-10-2013 01:00 PM
  5. James8561's Avatar
    yea the 520 is a great success but it got a pretty low-end 5MP shooter so i doubt that it'll be able to capture much. plus most people who buy low-end products wouldn't spend $2 on a pro camera app anyway they'd stick to default. also they aren't bound to capture 200 pictures in one session so the 512MB shouldn't be much of a problem.
    I suggest you focus on devices with high-end cameras like the 928, 920, 820, 822, 810.
    do spend effort to make the app stable, but don't give too much priority to anything below the 800s because I believe most of your customers are owning 900s series
    05-11-2013 11:37 AM
  6. aaa6112's Avatar
    yea the 520 is a great success but it got a pretty low-end 5MP shooter so i doubt that it'll be able to capture much. plus most people who buy low-end products wouldn't spend $2 on a pro camera app anyway they'd stick to default. also they aren't bound to capture 200 pictures in one session so the 512MB shouldn't be much of a problem.
    I suggest you focus on devices with high-end cameras like the 928, 920, 820, 822, 810.
    do spend effort to make the app stable, but don't give too much priority to anything below the 800s because I believe most of your customers are owning 900s series
    that's a lot of assumptions, my friend. I believe if an app is available on a particular device, it should perform well, regardless of whether the device is high-end or low-end. My 2 cents.
    nutnithin and Jaripi like this.
    05-11-2013 11:58 PM
  7. mikeymcz's Avatar
    2013_05_11_14_05_58_proshot.jpg2013_05_11_14_09_33_proshot.jpg2013_05_11_14_14_30_proshot.jpg
    I have tested the possibilities of ProShot and Lumia 920 in Macro and I am amazed. Thank you for your great app!
    05-12-2013 07:07 AM
  8. rohitsingh's Avatar
    It seems the app works equally good on the Lumia 720. Here's a sample:

    wp_20130512_007.jpg2013_05_12_21_32_21_proshot.jpg

    On the Left is the one with the default camera app. Flash off. Rest everything on auto.

    On the Right is the ProShot app. Flash off, ISO 100, Exposure 4 seconds, rest auto.

    Oh and both the pics were taken hand held from the same location

    [Edit: I cant seem to upload full resolution images, they are getting downsized]
    abel920 and RiseUpGames like this.
    05-12-2013 12:57 PM
  9. Axefield's Avatar
    05-12-2013 02:11 PM
  10. James8561's Avatar
    ^woa what is that?!
    05-13-2013 12:01 AM
  11. Axefield's Avatar
    ^woa what is that?!
    That is a soap bubble. :) The photo is a crop from the original, it's kind of hard to get sharp photo with manual focus of a floating bubble.
    James8561 likes this.
    05-13-2013 02:39 AM
  12. matt21484's Avatar
    just want to add that I bought this app as well for my 920 and love it so far. I've taken a few shots at night on my deck and it's amazing how much light the camera can capture. Here is a simple shot of a flower pot on the deck
    wp_20130514_006.jpg
    RiseUpGames and Lorienn like this.
    05-14-2013 10:51 PM
  13. RiseUpGames's Avatar
    I am so damn impressed and happy to see all of these awesome images!! It's been an agonizing week trying to get ProShot to work on low-memory devices, and your pics and posts have kept my spirits up. Good news is I think I've finally had a breakthrough, and the hard work came with a few extra bonuses: improved overall stability, more efficient code, and fast app resume - even on low-memory devices (the instant-on is soo good).

    There is a known memory leak with Direct3D + XAML + fast app resume apps (it leaks a few MB each time it's resumed), which means it will eventually run out of memory. Unfortunately there is nothing I can do about this as it's an API issue, but Microsoft does say that a fix is coming.

    I've yet to run a full test on the code, but it seems like phones with 1GB RAM may rarely (if ever) see the error. The lower spec'd phones may run out of memory sooner, so I'm going to add a popup to warn the user that memory is low and that they should restart the app (having fast app resume is well worth this small price, IMO).

    Things are finally looking good for 2.7, and if all goes well it should be finished by the end of the day! I'll post the full changelog when it's done.
    05-15-2013 03:58 AM
  14. ponczo's Avatar
    05-15-2013 01:16 PM
  15. RiseUpGames's Avatar
    Whelp, after I put all of the code together and tested things out, it seems like the leak is monumentally more than a few MB. Still trying to figure out what else can be done...

    In the meantime, I'm changing the tiny icons and can't decide which to go with. Which do you all prefer? Or do you dislike them both?

    Option 1:
    icons1.png

    Option 2:
    icons2.png

    Thank you!
    Last edited by RiseUpGames; 05-15-2013 at 05:52 PM.
    05-15-2013 04:11 PM
  16. James8561's Avatar
    The first one looks a lot more professional as the 2nd one gives the first impression that it's cut off.
    Great work by the way. Every time I feel down I always visit this thread to look at all of the excellent images and get motivation from your tremendous dedication. You deserve 10X the downloads of your app :)
    RiseUpGames likes this.
    05-15-2013 06:28 PM
  17. aaa6112's Avatar
    Whelp, after I put all of the code together and tested things out, it seems like the leak is monumentally more than a few MB. Still trying to figure out what else can be done...

    In the meantime, I'm changing the tiny icons and can't decide which to go with. Which do you all prefer? Or do you dislike them both?

    Option 1:
    Click image for larger version. 

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    Option 2:
    Click image for larger version. 

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    Thank you!
    option 1.
    HaibaneReki and RiseUpGames like this.
    05-15-2013 06:37 PM
  18. yeewiz's Avatar
    I actually like the existing small icons better. Option 1 would be my second choice.
    RiseUpGames likes this.
    05-15-2013 08:59 PM
  19. James8561's Avatar
    is it possible for the large live tile to not show the proshot logo? I use it as a replacement for the photos app's slideshow and most of the time when I scroll down my home screen all I see is proshot logo instead of my photos haha.
    05-15-2013 09:44 PM
  20. cyppisek's Avatar
    2013_05_16_21_30_05_proshot.jpg

    night photo, iso 100, 4s
    RiseUpGames and Nabkawe5 like this.
    05-16-2013 02:48 PM
  21. cayetanovp's Avatar
    Dears,

    Several times I have tried to take photos of different elements moving. My target was to capture the movement, so I chose a exposure time of 1/30 and around. Conditions were sunny day. And for example I tried shot to a wave, rain, tree, etc.

    The only thing I got is a totally white image.

    I gues that in a normal camera the option should be to close the diafragm, but what can I do whith ProShot?

    Thanks,
    Cayetano
    05-16-2013 03:27 PM
  22. Axefield's Avatar
    Dears,

    Several times I have tried to take photos of different elements moving. My target was to capture the movement, so I chose a exposure time of 1/30 and around. Conditions were sunny day. And for example I tried shot to a wave, rain, tree, etc.

    The only thing I got is a totally white image.

    I gues that in a normal camera the option should be to close the diafragm, but what can I do whith ProShot?

    Thanks,
    Cayetano
    There must be too much light to have that "long" shutter time? Try lowering the shutter speed. You can also try to fix it with lowering the exposure value.
    05-16-2013 03:32 PM
  23. cayetanovp's Avatar
    There must be too much light to have that "long" shutter time? Try lowering the shutter speed. You can also try to fix it with lowering the exposure value.
    Axefield, thanks for the comments. You must be right when you say that there is too much light. But if I reduce the shutter speed, I will not have the movement effect.
    Lower the exposure, how can I do it?
    Thanks,
    05-16-2013 03:48 PM
  24. Axefield's Avatar
    Axefield, thanks for the comments. You must be right when you say that there is too much light. But if I reduce the shutter speed, I will not have the movement effect.
    Lower the exposure, how can I do it?
    Thanks,
    You can adjust the exposure value with the slider at the center.
    wp_ss_20130516_0002.jpg
    05-16-2013 04:04 PM
  25. cayetanovp's Avatar
    You can adjust the exposure value with the slider at the center.
    Click image for larger version. 

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    I see, thanks.
    Tomorrow I will try.
    05-16-2013 04:16 PM
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