The good news is that a new WMR headset was just released, so the manufacturers still believe in it somewhat. For me personally, having just bought a headset I love it, so there's one consumer who bought into it.Is AR/VR already becoming an after thought in the tech world, and for consumers? Is it too soon? Did AR/VR not pan out to be the industry shifting new technology that we thought it would be?..... Thoughts?
Is AR/VR already becoming an after thought in the tech world, and for consumers? Is it too soon? Did AR/VR not pan out to be the industry shifting new technology that we thought it would be?..... Thoughts?
I hope you're right that it'll keep growing. As for costs, again just one data point, but I was able to buy a GTX1050 eGPU for $280, which is rather weak for VR but enough for Skyrim VR which is fantastic. I tried it out on a $250 Lenovo Explorer (controllers included), which was exciting enough that I decided to buy into it. I returned the Explorer (small focus spot, LCD) and spent $400 on a Samsung HMD Odyssey. So for "only" $680 I've been having a blast in the past few weeks.The big 3 holding it back is complexity, visual quality and the cost. We are making good strides on them all but all need to improve and espeically the cost.
Makes total sense. If you have TB3 and a decent CPU you could do what I did and find an affordable eGPU. The headsets themselves have been getting some deep discounts lately. Still, it does end up being at least ~$600 total for only moderate performance. Lower prices are definitely needed!Personally I want to get more into VR, but it's a bit expensive and I've got more important things than to spend hundreds on a new toy. I don't have the PS4, and my PC isn't powerful enough, so it makes it a bit spendy.
This... My friend... Is still hundreds to spend like what Lone Ninja said, which is, sadly, he (and I and many other people) can't afford to spend for a toybox. Am I a gamer? Yes. Am I playing games on PC? Yes (well... Laptop IS a PC). But my PC is only strong enough to play games like Aragami (and any other similar spec'ed games). And as a family man, I can't afford to buy stronger stuff unless it is for work (making money instead of losing money).Still, it does end up being at least ~$600 total for only moderate performance. Lower prices are definitely needed!
That's too bad. Would you mind sharing what games or other apps you tried?I have the Lenovo MR headset. During the first few weeks of owning it, I was really into it, but it's been almost three months since I've last used it. It's an incredible piece of technology. I just don't have a practical user for it yet.
Definitely love cruising around in Google Earth. That's still quite fun.That's too bad. Would you mind sharing what games or other apps you tried?
For me it was first Google Earth which was unexpectedly amazing, but tbh I haven't been back to that in two weeks. And then Skyrim, which I liked enough to figure out some basic modding. Skyrim is so huge though that I'm still really into it. After that I intend to get some better graphics and try out Elite Dangerous and Fallout 4, both of which are huge 3D worlds, and as I mentioned I'm already looking forward getting into No Man's Sky once they release a VR version. To me the experience of 'being there' is so cool that I keep coming back for more, at least right now. We'll see how it goes I guess!
But yeah, I get that for most people throwing another $500-$1000 at a toy will be over the top. On a positive note: thanks to the cryptomining craze people should be able to find some affordable graphics cards on eBay in the coming year.![]()
Is AR/VR already becoming an after thought in the tech world, and for consumers? Is it too soon? Did AR/VR not pan out to be the industry shifting new technology that we thought it would be?..... Thoughts?