hi guys,
I have a game in Visual Studio (developed in Unity 3D Pro) that is deployed / built for x86 and currently in the Windows Store. If I want to make an ARM version for Windows RT devices, what exactly do I need to do? Do I need to build it using ARM setting in Visual Studio and submit it as a new produce for certification or can I change the buid settings to ALL Platforms and submit it as an updated release for my existing game?
I have a game in Visual Studio (developed in Unity 3D Pro) that is deployed / built for x86 and currently in the Windows Store. If I want to make an ARM version for Windows RT devices, what exactly do I need to do? Do I need to build it using ARM setting in Visual Studio and submit it as a new produce for certification or can I change the buid settings to ALL Platforms and submit it as an updated release for my existing game?