Still too expensive. 99 cents like any other WP game? I'd pay $7 if spectral souls was like infinity blade, (graphics) but it isnt
It's ridiculous to suggest that graphics should dictate price. A lot more goes into a game than graphics alone, and Spectral Souls features the amount of content you'd find in a $40+ console game. All that requires a massive amount of effort on someone's part to produce. The fact that you personally won't play the game to the end is irrelevant to pricing structure.
Infinity Blade is undeniably a good game. However, while a good amount of effort went into it's development it's also an incredibly repetitive game in the same vein as so many other mobile games. It $6 for a game that offers a fraction of the content of a game like Spectral Souls.
Despite that I wouldn't be surprised if they ran a loss early on. Like so many developers under-pricing their games they were gambling on volume making up for low cost. Some developers have the luxury of doing that, and that was certainly the case with Infinity Blade, but many others do not.
The App Store has seriously thrown gamer expectations out of whack. It's outrageous what people think games should cost, like games just pop out of thin air. It's a rough environment for game developers because everyone takes the Walmart approach to game pricing. If you were an employee at one of these companies waiting to receive a paycheck for your hard work, I wonder if you'd still feel these games are too expensive.