07-01-2015 10:58 AM
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  1. guidorobben's Avatar
    I have no problems with paying for a game. But the price doesn't has to be high. Unless I get the feeling its worth my money. But I rather pay a small amount instead of those horrible ads.
    02-04-2014 11:22 AM
  2. icthusman1's Avatar
    I will pay for good games. I hate games that try and nickel and dime you with in-app purchases. I would rather pay a small amount up front for a satisfying game.

    If you are going to charge for your games, then having a trial version is very important.
    mrCh3p3 likes this.
    02-04-2014 11:27 AM
  3. Isadora Moustata's Avatar
    I rarely pay for games because I am usually disappointed with them. They either seem too complicated, too boring, or they don't engage my attention for more than a few minuets. Even at 99 cents, I will think long and hard about purchasing a game.
    02-04-2014 11:29 AM
  4. mrCh3p3's Avatar
    I started to pay for Mobile Games until I get my Lumia 900, I already have 8 games with Xbox Live and 2 Indies purchased (Dark Lands at the beggining and Angry Birds). I'm a Xbox User, so I try to keep playing with games that has Xbox integration. I'll get soon my own Surface and I'll get games from the Xbox Line-up, I like to get achievements for my profile.

    For example I'll get GTA: SA until Rockstar decides to include Xbox Live integration.
    NickMon68 likes this.
    02-04-2014 11:32 AM
  5. Ashish Kakade05's Avatar
    I would not like to pay for games...cause after sometimes it get free if not I have a droid device in which games get eventually free.....wp should learn something from droid and ios how to make games free.....
    02-04-2014 11:33 AM
  6. NickMon68's Avatar
    Hi Mac

    Let me be honest here.

    Yes I pay for games, what do i think is far ? anything from 69p-6.00 (so I guess thats $9.00)


    It has to make use the the WP platform and to me that means XBL support in particular achievements. This is what makes the platform different to Ios and Android, and god knows why MS are not making a bigger deal of this.

    If its not XBL and achievments then im sorry I dont even look at it.

    I dont mean to offen, I'm being honest here.

    To me and a lot of people I know (try all those on www.trueachievements.com) the selling point of the phone is achievements on the go.

    02-04-2014 11:34 AM
  7. nitt_attaboy's Avatar
    I hardly pay for apps but i have bought around 7-8 of games in the past 4 months, though I like IAPs for indie games & hate ads in games but I am fine with ads in apps. Paying for indie games depends on store reviews.
    02-04-2014 11:35 AM
  8. gravage's Avatar
    I'll gladly pay for a game if it means no in-app purchases. I would much rather pay $5 and play the game the way it's supposed to be played than download one for free (or cheap) and be forced to pay $1 every time I want to start a new level or progress further. The current state of mobile gaming is sad, with EA leading the way.

    I refuse to download "free" games, because I know they're actually "freemium". So, if your game is "free", you will never get a download from me. Price it at $2-5 with no ads and no in-app purchases and if it's a game that interests me, I have no issue paying the price. I'd even pay $10 for a good game.
    NickMon68 likes this.
    02-04-2014 11:35 AM
  9. allos autos's Avatar
    I have been on the WP platform since day one. I am both a PC gamer and a console gamer (GASP!). I don't download games for my WP on a very regular basis, but when I do I am more than willing to pay for them. I loathe the F2P model, although I do make a one-time purchase of a cheap coin/energy/bux/whatever pack in order to "pay" for the game if I find that I genuinely like the game (which is very rare). That said, I am extremely hesitant to buy games from indie developers due to being burned a few times on WP and Steam. Typically I'd need to see the game showcased on a site I trust (like this one) and have a trial before I spend money. Even if it's only $1 or $2, I worry about a broken game never getting updates. I have been burned less on this account by Xbox-enabled games, so I am more willing to spend money on those.
    NickMon68 likes this.
    02-04-2014 11:35 AM
  10. typhon62_1's Avatar
    Hate to say it, but I've never paid for a game on Android or WP.
    I just don't play games all that much and don't spend money on them.
    02-04-2014 11:36 AM
  11. tribexx's Avatar

    I pay for "good" games. Most, if I can play a demo first.
    02-04-2014 11:38 AM
  12. GlennEdwards's Avatar
    Hmmmm difficult one.

    As a developer and publisher of apps for Windows Phone I had to make the same decision.

    "Paid for" does indeed result in fewer downloads, and sometimes your app won't even be found, as some users only play free games, so never ever look in the "Paid" section. Even if you offer a trial mode, that's no help as your app / game is still listed in the "Paid" section, so a huge amount of users will never find it.

    Making a game free is of course going to result in many more downloads, but to make some money you'll have to annoy your users with ads. In my own app, because of the way the app is structured, I actually have around 10 ad banners in the app, at strategic locations e.g. on each page of a pivot.

    Problem is ad revenue is limited. I can speak from personal experience. If you have a killer app, like Wordament, or Angry Birds, then that's different, but a lesser app isn't going to generate a lot of ad revenue.

    For my own app I decided to make the best of both worlds. I put out a paid for, and free app. The paid for app is fully featured, whilst the free ap is 99% fully featured with ads. If the user playing the ad supported version wants to remove the very few limitations they are directed to buy the full app.

    I have to say that my paid for revenue far outstrips my ad revenue by a massive order of magnitude.

    Now there's a flip side. As a "user", I do pay for some apps, depending on their usefulness, but games, I hardly ever buy an indie game. I pretty much exclusively only ever buy xbox live enabled games on Windows Phone. Why? Because I'm part of the xbox live ecosystem. I have an box 360 and Xbox One, my mtes have an Xbox, and we compete for points and achievements. I try and get achievements wherever I can. I'd rather buy an xbox live enabled phone game for 79p or even 3.99 for the achievements than spend 79p on an indie game.

    Unfortunately Xbox Live games on Windows Phones do attract the lions share of users for those very reasons. Though admittedly Xbox Live games on Windows Phone is becoming a rarer occurrence these days. Microsoft need to adopt the same Xbox Live policy they've adopted for Xbox One. i.e. approve studios / developers for Xbox Live, don't charge for the XDK, nor publishing, no updates, and instead just take a cut of the download revenue.

    Microsoft reduced the costs of Xbox Live to developers on the 360, have pretty much wiped it out on Xbox One, but on Windows Phone I believe approved developers still have to pay huge amounts to get the XDK, pay to publish, and even worse pay to update their games!!


    NickMon68 likes this.
    02-04-2014 11:39 AM
  13. Brian Holmgren's Avatar
    I have paid for many games, both for Windows Phone and Windows 8, but all are Xbox games.
    02-04-2014 11:41 AM
  14. NickMon68's Avatar
    Yes I have same views on XBL games.
    02-04-2014 11:44 AM
  15. CyclingGuyNola's Avatar
    I have no problem paying for apps. IAP wouldn't be that bad but devs tend to trick you with absurd prices for things. Personally, as a Developer, I think the way to go is Free with IAP to remove ad. Gives people the opportunity to play it, without you having to offer a trial version, and if they like it they can pay to remove ads and if not then uninstall it or keep the ads.

    One of the most successful features that I have used for about 5 yrs is actually a donate option. My apps are all free but donations from them have been well enough to keep me working creating more apps.
    02-04-2014 11:44 AM
  16. TFontenette's Avatar
    I'd much rather pay for a game than the micro transactions for progress in most current mobile games.
    02-04-2014 11:45 AM
  17. ryanlrobinson's Avatar
    I'm happy to pay for games and apps. I hate in-app purchases on principle and ads are even worse. I've also developed a little and I know how much work it takes, so coughing up $7 for a top-tier game that I'll play and I know took a couple thousand man hours is a no-brainer. I've actually bought a fair number of apps and games knowing I will rarely use, simply to support the developers.

    Note: I have a BlackBerry Z10 and follow WPCentral for Xbox and Windows 8 stuff rather than WP, but I still thought it useful to weigh in here. My number of $7 is because that's generally the high end for game prices on BlackBerry.
    02-04-2014 11:47 AM
  18. electromatt's Avatar
    I don't think I've ever paid to play a game on WP.

    I did do about $50 in micro transactions on my 900 for a few games, too bad they didn't carry over when I switched to my 1020 :(
    02-04-2014 11:48 AM
  19. juliusgy's Avatar
    I'm from a country that has no copyright and so paying for software isn't something that happens here.

    However as a programmer, I understand how much work goes into making games and so if I really like a game I will pay for it.

    I've bought Fruit Ninja (twice), Asphalt 7&8, Angry Birds, Cut the Rope...and I've also spent a fair bit of money on in game purchases for Rule the Kingdom.

    I also play Dota 2 on Steam, and I've spent a bit of money (about $50) on cosmetics etc.
    02-04-2014 11:51 AM
  20. RN50's Avatar
    Personally i don't know why people pay for expensive games like GTA. Why would u want to play that on your phone, especially when the battery will probably go flat after 45mins of solid play.
    02-04-2014 11:52 AM
  21. andresalviar's Avatar
    I actually would love to, but in my country there are not many payment options, only with credit cards, so here people usually don-t have credit cards and we are very limited in that way, until we have more options maybe, but for now I don-t.
    02-04-2014 11:54 AM
  22. SocalTouch's Avatar
    I buy games all the time. I am actually not even a gamer and buy games that I think my kids will like when they play with my phone. But there are caveats -
    1. I somehow cannot justify a price higher than $2.99 for a game (maybe the fact that I am not a gamer plays a part in this).
    2. I seem to mostly only buy games that either have -
    a) Great ratings in store
    b) Equivalent offering on iOS and Android (to encourage more devs to bring their offerings to WP)
    02-04-2014 11:55 AM
  23. Lundon44's Avatar
    I will gladly pay for a game as long as the quality and support is there. It doesn't matter if it's a 1st party game or an indie game as long as it's quality and the price is justifiable.
    02-04-2014 11:55 AM
  24. isi mcf's Avatar
    Price is always a factor comparing 6.99 vs .99, I'm always looking for longevity/quality so of its there I'll pay for it. I hardly ever spend over 2.99 though and when I do its because of a price cut. Just my .02
    02-04-2014 11:57 AM
  25. JavierEscalonJr's Avatar
    I have and promptly stop playing them no idea why

    Sent from my RM-820_nam_att_100 using Tapatalk
    02-04-2014 11:58 AM
134 1234 ...

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