View Poll Results: What makes a device AWESOME!?
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Specifications
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Performance
- Specifications. Greater hardware means more compatibility with ported Android and IOS apps.
Say what you want about Windows Phone not needing Dual-Core but I used Third Party apps and boy, if you think Android is laggy wait till you use Slacker Radio or Accuweather.- Share
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1jaxstate1 likes this.09-06-2012 09:04 AMLike 1 - Share
- Kinda a trick questions. Better specs normally lead to better performance.
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Winterfang and thed like this.09-06-2012 09:18 AMLike 2 - Share
- Exactly, Windows Phone 8 has now caught up with specs to the competition. There's not need to lie to make us feel better.
I hope this means, the games won't be so awful =)Last edited by Winterfang; 09-06-2012 at 09:55 AM.
09-06-2012 09:29 AMLike 0 -
- What specs are you talking about? The WP8 phones are right up there with the competition.
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cedarlog likes this.09-06-2012 09:47 AMLike 1 - Share
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The biggest challenge is normally the API that devs have to work with. It determines what they have access to.
Sure, there is normally a minimum spec needed, mainly in the GPU. But for almost all apps and games, the spec required isn't very high. Rarely does a developer create something that will only run on the very top few mobile devices.
Devs do want native code access or DEEP APIs so they can tune PERFORMANCE.
And there's also always going to be some devs who don't tune for performance, and you'll get a sluggish app like Slacker radio on WP. That may have bern from lazy coding, or bexause they didn't have access to a necessary API.
Android more than its fair share if poor performing apps, even on their very top phones because some devs just didn't really care.- Share
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cedarlog likes this.09-06-2012 09:56 AMLike 1 - Share
- Android also has lots of options for apps but look at me for example.
I dislike the facebook app so I.
update my status with the me tile
check my messages in touch.facebook.com when that crash (which does, a lot)
I got to m.facebook.com. But I can't scroll a lot in there, Sp I
go back to touch.facebook.com but the pictures don't look right
So I go to people's hub.
Why isn't another Facebook app that does things right? At least with Android I have options, Slacker Radio is soooooo bad, but there's no Pandora T_T.09-06-2012 10:05 AMLike 0 - Unfortunetly most of the uninformed buyers will buy specs on paper. Quad core sounds better than dual core. They don't know that if an app isn't written to use all four cores then it is a waste and a huge battery eater. The dual core WP8's will be smooth as butter because the OS is very efficient unlike the lag-droids.
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09-06-2012 10:33 AMLike 2 - Share
- Android also has lots of options for apps but look at me for example.
I dislike the facebook app so I.
update my status with the me tile
check my messages in touch.facebook.com when that crash (which does, a lot)
I got to m.facebook.com. But I can't scroll a lot in there, Sp I
go back to touch.facebook.com but the pictures don't look right
So I go to people's hub.
Why isn't another Facebook app that does things right? At least with Android I have options, Slacker Radio is soooooo bad, but there's no Pandora T_T.09-06-2012 10:38 AMLike 0 - Facebook works fine of IOS. I would accept that, if they weren't better options of the other OS.
I'm pretty sure Slacker Radio on Android doesn't take 5 minutes from opening the app to actually playing music.09-06-2012 10:45 AMLike 0 -
But keep in mind that devs have deeper access on those OS's than they do with WP7.x. It makes things like notifications and ports easier to manage. It has nothing to do with the hardware.
Also keep in mind that both iOS and Android have gigantic user bases. So devs can more easily justify the expenses related to working with Facebook's nightmarish API.
This is not a hardware or specs issue.09-06-2012 11:10 AMLike 0 - Unfortunetly most of the uninformed buyers will buy specs on paper. Quad core sounds better than dual core. They don't know that if an app isn't written to use all four cores then it is a waste and a huge battery eater. The dual core WP8's will be smooth as butter because the OS is very efficient unlike the lag-droids.
AINT NO QUAD CORE PHONE IN THE US. Sure overseas people MAY do that, but the gotcha is Nokia makes a jumble of money from their low end phones in low cost countries.09-06-2012 11:13 AMLike 0 - Unfortunetly most of the uninformed buyers will buy specs on paper. Quad core sounds better than dual core. They don't know that if an app isn't written to use all four cores then it is a waste and a huge battery eater. The dual core WP8's will be smooth as butter because the OS is very efficient unlike the lag-droids.
The real issue is that most phone reps SELL based on specs. And buyers put their trust in the sales rep.
With Apple, reps sell based on design, the ecosystem, and a general lifestyle. They don't talk about specs. And we know that there are tons of devoted Apple followers.
WP can't be sold bases on someone else's strength. They won't beat Android in the spec war because OEMs don't have to test things with Google. They can just churn out phones whenever they want.
But WP can adopt its own identity, philosophy, and style. Then get reps to sell based on those. The fact that WP can get handsets updated much more often than Apple, and add a variety of choices is gravy.- Share
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cckgz4 likes this.09-06-2012 11:28 AMLike 1 - Share
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But when it comes to exceeding the minimum specs, it doesnt make that big of a difference. Especially with WP.
Devs want to make money. They stand the best chance by targeting as many people as possible. So as they will target the lowest spec that will allow their software to run. If there is a minimum spec set in stone, that is great because devs know a solid number to target their app or game to.
Android's problem is a lack of a minimum spec. Devs make something and often don't know if it will run on more than a handful of devices they were able to test it with.- Share
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cckgz4 likes this.09-06-2012 11:33 AMLike 1 - Share
- palandriRetired ModeratorIf you want to talk about overkill on specs, my home computer is the perfect example:
8 cores, 12GB RAM, Dual ATI video cards in Crossfire. :D
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09-06-2012 11:48 AMLike 3 - Share
- If you want to talk about overkill on specs, my home computer is the perfect example:
8 cores, 12GB RAM, Dual ATI video cards in Crossfire. :D
Click to view quoted image
I do 3D work, so I do need a fairly decent computer. I wish I could just get an all-in-one instead since I don't play PC games. But alas, I'm stuck.09-06-2012 11:57 AMLike 0 - If you want to talk about overkill on specs, my home computer is the perfect example:
8 cores, 12GB RAM, Dual ATI video cards in Crossfire. :D
Click to view quoted image
09-06-2012 12:29 PMLike 0 -
b) Better specifications don't mean greater compatibility. More similar specifications might :(
c) Better cross platform app portability is primarily a software related problem, not hardware related. Better specifications are rather unimportant in that context. :(
An improved version would read: Better specs normally lead to better sales.
Example: The Tegra 3 SoC's CPU has five cores. The fifth core improves the spec-sheet, but is actually detrimental to performance. Why? Because the transistors comprising the fifth core would have benefited the consumer much more had they gone into making the other four cores more powerful. Instead, those transistors are wasted on a fifth core which deals solely with lightweight and low-power tasks. That exact same thing could easily have been achieved by under-clocking any one of the other four cores. nVidia claims the fifth core uses slightly less power than an under-clocked forth core, but the difference is negligible... it's all about the spec sheet.
Result: A compromised quad core CPU with a redundant fifth core in exchange for a flashier spec sheet (yay, five cores!). Unfortunately, nVidia had good reasons to prioritize spec-sheet optimization over actual hardware optimization. That is what we deserve for blindly following specs.
It is also important to understand that specs are only a theoretical representation of a devices performance potential. How close any device actually gets to achieving that potential is entirely dependent on software. Judging performance solely on the basis of hardware is like trying to judge a cars stability and traction based only on it's engine. Understandably, hardware manufacturers have no interest in helping consumers make more informed and better decisions (more work without any profit raising potential).
IMHO this is not a trick question.
The only thing that counts is the performance actually experienced by consumers in the apps they actually use.
That means we need to forget specs (almost worthless in my opinion) and focus on performance measurements made using actual apps and games (not benchmarking tools which are solely of academical interest).Last edited by a5cent; 09-09-2012 at 11:26 AM.
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09-09-2012 11:19 AMLike 3 - Share
- You should have ended it with "**** FARK YEAH IT RUNS CRYSIS!"
If you want to talk about overkill on specs, my home computer is the perfect example:
8 cores, 12GB RAM, Dual ATI video cards in Crossfire. :D
Click to view quoted image
09-09-2012 11:46 AMLike 0
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