- Jan 26, 2014
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I just made a build of Dolphin - Nintendo Game Cube emulator - for Win32 64 bit ARM.
If you are interested here is the download:
https://drive.google.com/open?id=1mqdGRs1fXdIRnW6LvWxzuV93G65DbwO8
I am suggesting the following options:
CPU emulation engine: JIT Arm64
Graphics/General/Backend: Direct3D 12
Graphics/General/Vsync: on
Graphics/General/Shader Compilation: Compile Shaders Before Starting
Graphics/Enhancement: 3xnative resoltion (essentially everything is rendered in 3x Gamecube resolution)
Have fun!
If you are interested here is the download:
https://drive.google.com/open?id=1mqdGRs1fXdIRnW6LvWxzuV93G65DbwO8
I am suggesting the following options:
CPU emulation engine: JIT Arm64
Graphics/General/Backend: Direct3D 12
Graphics/General/Vsync: on
Graphics/General/Shader Compilation: Compile Shaders Before Starting
Graphics/Enhancement: 3xnative resoltion (essentially everything is rendered in 3x Gamecube resolution)
Have fun!