jhoff80
New member
Well, most of these roms are small files unless you're talking about N64 and up, and even then, are there emulators to support that on this platform? And yes, I agree that everyone doesn't have fast, cheap internet, but if you can't afford the internet for a PC, are you saying that mobile data doesn't have the same flaws/caps? You're able to download large movie files using your network on your phone and not have a costly fee??
For emulators, sure, files are small. But as I said in my first post, it's not just that. It's that no file type can be opened with any app. Emulators, books, video files are just a few examples of file types that one might want an app on the phone to access. (Others would be zip files, comic book files, FLAC audio, or a million other things).
As for bandwidth, I'm saying that the user can't connect a USB cable to their PC, copy files from a PC to a phone, and then open those files on the phone (thereby having nothing whatsoever to do with mobile data caps). Instead, a person has to download a file to their PC to get it in the first place (first hit to their cap), then upload it to their internet (second hit to their cap), and then download it again from the internet to their phone (meaning you have to use three times the data to get the file from one place to another). It's absurd.