PC gamers hate Dungeon Keeper mobile - here's why they should accept it | iMore
I chanced upon this article from iMore because I was lazing around and freezing frogs. (Okay, not the freezing frogs part.)
Okay, I get it, the writer is trying to justify the IAP model. But, what he's ended up doing is trying to convince "hardcore" gamers, a term loosely used nowadays, to accept this model.
Whoa there. It's one thing to try to justify a broken business model. It's another thing to try and shove it down the throats of those who don't want it.
Console developers need to look at Dungeon Keeper and learn ?€? Opinions ?€? Eurogamer.net
How In-app Purchases Have Destroyed The Industry (by @baekdal) #opinion
Meanwhile, two articles that get it (somehow, one way or another).
I maintain that this post has been constructed out of my opinion, and I intend no harm to all parties involved. Put here just in case people try to...do things.
Oh, by the way, what sums things up:
I chanced upon this article from iMore because I was lazing around and freezing frogs. (Okay, not the freezing frogs part.)
Okay, I get it, the writer is trying to justify the IAP model. But, what he's ended up doing is trying to convince "hardcore" gamers, a term loosely used nowadays, to accept this model.
Whoa there. It's one thing to try to justify a broken business model. It's another thing to try and shove it down the throats of those who don't want it.
Console developers need to look at Dungeon Keeper and learn ?€? Opinions ?€? Eurogamer.net
How In-app Purchases Have Destroyed The Industry (by @baekdal) #opinion
Meanwhile, two articles that get it (somehow, one way or another).
I maintain that this post has been constructed out of my opinion, and I intend no harm to all parties involved. Put here just in case people try to...do things.
Oh, by the way, what sums things up:
Thomas Baekdal said:We don't have a mobile gaming industry anymore. We have a mobile scamming industry.