- Dec 17, 2013
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One of Destiny's largest weaknesses has transformed into one of its key strengths.
Ever since its debut in 2014, one of the Destiny franchise's biggest problems has been the presentation of its story. While there are plenty of excellent moments of character development and exciting plot development in the series' lore books, much of it never actually felt present during the player's gameplay experience. For years, the series has had a distinct lack of meaningful voiced character dialogue, and there hasn't been much in the way of interaction between the characters either. On top of this, cutscenes have been few and far between, and the ones that have appeared have generally felt insignificant to the narratives being told.
Full story from the WindowsCentral blog...