Hey everyone,
Currently I'm planning to write a game for Windows Phone just for fun, of course however I am experienced with Unreal Engine 3 and 4 by now and I don't really want to switch to another engine and relearn everything again. So Epic Games said they'll support Windows Phone and RT sometime in the future (the statement was said in March 2014) so 6 months has passed and no peep about it was said. Of course I respect Tim's decision to do it last since let's be honest, the market shares aren't that great. But so far their iOS and Android versions are working fine
https://forums.unrealengine.com/sho...Phone-support-planned&highlight=windows+phone
Heck it's not even on their roadmap:
https://trello.com/b/gHooNW9I/ue4-roadmap
So do you guys think I should just relearn a new engine or wait and see?
Currently I'm planning to write a game for Windows Phone just for fun, of course however I am experienced with Unreal Engine 3 and 4 by now and I don't really want to switch to another engine and relearn everything again. So Epic Games said they'll support Windows Phone and RT sometime in the future (the statement was said in March 2014) so 6 months has passed and no peep about it was said. Of course I respect Tim's decision to do it last since let's be honest, the market shares aren't that great. But so far their iOS and Android versions are working fine
https://forums.unrealengine.com/sho...Phone-support-planned&highlight=windows+phone
Heck it's not even on their roadmap:
https://trello.com/b/gHooNW9I/ue4-roadmap
So do you guys think I should just relearn a new engine or wait and see?