- Dec 17, 2013
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Lengthy completion times used to be all the rage, but people are growing tired of them.
In the post-Skyrim era, even before I was a writer, I distinctly remember marketing discourse for open-world games that revolved entirely around comparisons to Skyrim. "Our world is two times bigger than Skyrim," publishers would say, and articles professing gameplay length would be seen as emphasizing value for money. In the last few years, however, something has changed.
Full story from the WindowsCentral blog...