Elden Ring DLC launches to "Mixed" reviews as players bemoan difficulty, PC performance in Shadow of the Erdtree: "There's a big problem with balan...

Midi_Amp

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Sep 11, 2013
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I'm not into "hard" game, but I believe the developer changed something in the game workflow that caught people off guard. If it's more of the same, then there should be no complaint.
 
Mar 22, 2014
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I wonder how many of the people complaining now have responded to others complaining about the difficulty of Elden Ring and other SoulsBorne or souls-like games before and told people why they're wrong and it's good that the games are hard. That doesn't necessarily mean that there aren't any problems but I wonder how many of their own comments would be appropriate responses to them now.
 

Brendan Lowry

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Jun 7, 2017
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I'm not into "hard" game, but I believe the developer changed something in the game workflow that caught people off guard. If it's more of the same, then there should be no complaint.
I think the DLC's fights are, design-wise, similar to the base game's, but just way harder, to the point where people can't "get away with" some of the tactics they could in the base game. Bosses in Elden Ring were always aggressive, but not aggressive enough that you couldn't pull off some "run away and then poke at them between attacks" type stuff.

Now you have to roll through their attacks and get in their face to take advantage of the narrow attack windows you get. I think that's throwing a lot of people off.
 

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