Gaming on Linux has come a long way and Windows should be concerned

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Windows has always been viewed as the absolute best platform for gaming, allowing you to enjoy games on a budget system or as intended by developers on an enthusiast rig. OS X (or macOS, as Apple now calls its desktop OS) is firmly in second place, but there has always been a relatively minor thorn in Microsoft's side in the form of Linux. Traditionally, the open-source OS has been far behind Windows when it comes to gaming, but is that still the case in 2019?
Having been playing games on Windows for the better part of two decades, I've only really ventured into Linux gaming once or twice in the past, even though a few machines I own run distributions based on the OS. Installing a space M.2 drive into my main desktop rig, it was time to see just how far Linux has come for those who may not be familiar with the terminal. Just how easy would it be to go from installation to smashing skulls?

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