- Aug 15, 2017
- 5
- 0
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Dear Xbox One engineers,
it´s starting to look kinda ridiculous, this inability of yours to come up with simple and genuine solution in such crucial matter...the XB1S was never supposed to be just a console, it was supposed to be a real MEDIA HUB, wasn´t it? So how come you are unable to hear out a whole AV community and finally allow genuine BITSTREAM audio support within the system??? If it´s impossible to implement at system-wide level due to mixing with damn system sounds, then release an update of your proprietary MEDIA PLAYER app or MOVIES/TV app (the only 2 MS apps that can play back files from USB) and make the bitstream audio happen...
I have repeatedly chatted with several of your colleagues, one of the last ones even told me this:
"Upon checking here, I have already coordinated this with our Support team and this is already in progress. We are now currently working on it and it is just about to release. We are now coordinating with the developers so that upon release, everything about the bitstream will be smooth."
What does it mean then??? I´m an Alpha Preview Insider, the updates keep on coming pretty fast (which is cool), but instead of concentrating on gaming layouts, please try to do something for the console´s AV potential...lack of this feature completely disqualifies XB1S (along with upcoming X) in comparison with any 70$ BD player, which can bitstream out of the box...and they all do.
I even chatted with the VLC app team on how to get over this, their main engineer told me this:
"Unfortunately, this is not up to us, but to the availability of the API to detect the HDMI/SPDIF on the Xbox One S."
So at least, if you´re really that much inept, contact THEM and make the API available to them, so they can write it. And then any DTS-HD or Dolby Atmos file on USB will be playable via Xbox One, instead of poor PCM reencode...
Thank you,
Jan.
it´s starting to look kinda ridiculous, this inability of yours to come up with simple and genuine solution in such crucial matter...the XB1S was never supposed to be just a console, it was supposed to be a real MEDIA HUB, wasn´t it? So how come you are unable to hear out a whole AV community and finally allow genuine BITSTREAM audio support within the system??? If it´s impossible to implement at system-wide level due to mixing with damn system sounds, then release an update of your proprietary MEDIA PLAYER app or MOVIES/TV app (the only 2 MS apps that can play back files from USB) and make the bitstream audio happen...
I have repeatedly chatted with several of your colleagues, one of the last ones even told me this:
"Upon checking here, I have already coordinated this with our Support team and this is already in progress. We are now currently working on it and it is just about to release. We are now coordinating with the developers so that upon release, everything about the bitstream will be smooth."
What does it mean then??? I´m an Alpha Preview Insider, the updates keep on coming pretty fast (which is cool), but instead of concentrating on gaming layouts, please try to do something for the console´s AV potential...lack of this feature completely disqualifies XB1S (along with upcoming X) in comparison with any 70$ BD player, which can bitstream out of the box...and they all do.
I even chatted with the VLC app team on how to get over this, their main engineer told me this:
"Unfortunately, this is not up to us, but to the availability of the API to detect the HDMI/SPDIF on the Xbox One S."
So at least, if you´re really that much inept, contact THEM and make the API available to them, so they can write it. And then any DTS-HD or Dolby Atmos file on USB will be playable via Xbox One, instead of poor PCM reencode...
Thank you,
Jan.
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