Halo: Reach 'Firefight' will use dedicated servers

Windows Central

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Dec 17, 2013
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The new version of Halo: Reach should fix a lot of problems.
[h=2]What you need to know[/h]
  • Halo: Reach is getting a PC beta in June.
  • The game's "Firefight" mode will run on dedicated servers.
  • This should fix the networking problems and lag that plagued the original.
A few months ago, 343 Industries announced that Halo: Reach was joining Halo: The Master Chief Collection on Xbox One and PC soon. While the beta is scheduled to roll out in May, the team keeps on providing more information about the project. Today, the long-awaited answer as to whether the game would feature dedicated servers was answered.

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