Get ready for a lot of reading.
[h=2]What you need to know[/h]
- 343 Industries revealed new details about Halo: The Master Chief Collection for PC.
- The port features a field-of-view slider and other enhancements.
- The developer is targeting an uncapped frame rate.
- Unreal Engine 4 is being used to power the menus.
Halo developer 343 Industries has released a
massive blog post that thoroughly details how development of Halo: Reach and the rest of Halo: The Master Chief Collection for PC has gone so far. The team also provided information about what players can expect in the future. This follows their
earlier confirmation that the first private Halo Insider flights for the Halo: Reach beta on PC will begin in June.
Full story from the WindowsCentral blog...