- Dec 17, 2013
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So, Windows Mixed Reality is pretty awesome, but the amount of titles that support the platform natively is pretty slim right now. Thankfully, SteamVR is here to do some of the heavy lifting.
Most of the games on Windows Mixed Reality via SteamVR function via some form of emulation, mimicking the peripherals of other platforms. For example, in DOOM VFR, recently released (and totally awesome), you can see HTC Vive motion controllers in the in-game menus, rather than Microsoft's own WMR controllers.
Sadly, this also means many games don't support WMR's joysticks natively either, meaning that in games like DOOM VFR, you have to physically turn, to well, turn. Physical movement in VR is not only disorienting for some, but for others, there simply isn't room to move around, unless you want to end up tangled in a HDMI and USB cable from your headset.

Thankfully, Microsoft's joystick solution enables VR experiences in a more accessible seated format, allowing you to turn using your joysticks rather than spinning around like a crazy person. While few games support this functionality by default, Microsoft recently updated the WMR engine on Steam to enable joystick support in any game, supporting both smooth motion and staggered turning. Here's how to turn it on. Obviously, you need SteamVR to try this.
Full story from the WindowsCentral blog...