- Dec 17, 2013
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I had the chance to speak with Avowed's Creative and Gameplay Directors on combat and gameplay, choices and consequences, companions and romance, and more.
If we were going to do romance, we were going to really, really, really do it right — or not at all." Avowed developers talk companions, quests, a... : Read more
If we were going to do romance, we were going to really, really, really do it right — or not at all." Avowed developers talk companions, quests, a... : Read more