Alas, Kinect, we hardly knew ye.
Microsoft's misunderstood audio-visual peripheral was, at one point, the fastest selling consumer electronics device of all time, believe it or not, with over 10 million units in sales in the first six months. Of course, that was the Xbox 360 version, which was vastly, vastly inferior to the "V2" version we have on the Xbox One and Windows PC.
Despite the superior power of Kinect V2, a combination of poor messaging, bad positioning, and lackluster software support las led Kinect V2 as an Xbox accessory down the path of obscurity in recent years. The technology Kinect spawned lives on as part of HoloLens and Microsoft's partnered Mixed Reality headsets, and Kinect itself has been used in a wide array of bespoke projects in various other types of industries. Where Kinect hasn't shined, however, is Xbox One. That's not to say it's useless however, far from it. Kinect simply wasn't allowed to realize its full potential.
Regardless, of Microsoft's near-complete abandonment of the accessory, is it worth buying in 2017? Here are a few reasons I still have mine hooked up, and why you might want to give it a try.
Full story from the WindowsCentral blog...