Microsoft Store can't beat Steam even if it gives 88% of revenue to devs

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The Microsoft Store is going to need more than developer favor to be popular with consumers.
microsoft-store-xps-13.jpg

Microsoft has announced that the Microsoft Store will now only take 12% of net revenue from PC game sales, leaving developers with a hefty 88% cut. This is fantastic news for developers who prefer — or are about to prefer — the Microsoft Store, but I get the impression that it's not going to matter too much to anyone besides them.

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