- Dec 17, 2013
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Minecraft is a member of the growing games-as-a-service space, but it sets itself apart from all the rest.
It's becoming increasingly common for new entries in the expanding video game industry to adopt a "games-as-a-service" (GaaS) strategy. Rather than release as fully finished products, GaaS titles instead rely on continual post-launch updates and injections of brand-new content to entice players to return to and invest time into them repeatedly. There are countless GaaS games already on the market; some are wild success stories, while others fade from relevancy despite their intent to persist.
Full story from the WindowsCentral blog...