
The next step towards professional-grade streaming is here.
Streaming VR games is a little disappointing for most people today. We've all seen the big impressive game trailers with mixed reality capture (no not that Mixed Reality, the other kind) but it rarely makes its way to game streamers. The biggest reasons for this are resource-based. Put simply, it works best with an actual person behind the camera and a large green screen space. The software is also fairly complicated to set up, and every time you move anything in your room it needs to be re-calibrated. For most people, that's just plain not worth the work for the video you get.
Full story from the WindowsCentral blog...