>"Xbox knows very well that if they start sending games like halo (but how can you think that, it's crazy!), gears 6, forza, etc... it would kill Xbox consoles. "
this is an assumption, you know? we dont know for sure what their red lines are. i want them to tell us.
It's not really a guess but it's based on Spencer's statements and the facts, currently there are no iconic games from the brand or big system seller games on other consoles. The day that happens, all my beliefs will disappear but nothing makes me think otherwise.
But yeah, a clarification on this point would certainly be useful. Even if I doubt that you will be satisfied with the answer because it will remain case by case, based on the situation of the game at time t. It's complicated to say that this or that game will never go to such and such platforms, Phil Spencer is not Jim Ryan, he is just showing intellectual honesty by not commenting clearly on this or that game.
But at least drawing a broad guideline on the criteria for choosing the famous case by case would already be that!
>"If Xbox didn't care about exclusives, answer me this simple question: "Why does Xbox bother to negotiate exclusive games with third-party publishers? (stalker 2, ark2, etc...)"
i never claimed they don't care about exclusives. i just want them to be clear about the criteria. strawman argument.
talking about games like halo, forza, south of midnight, perfect dark, starfield, which could go to playstation. I understand that you think that Xbox doesn't care about exclusives. If you think like me that Xbox knows very well that exclusive games (relatively exclusive because they all come out on PC and the cloud) are important for the Xbox ecosystem, the consoles and even the gamepass, why imagine for a single second that it could be the case?
The 4 games that were released on PlayStation have nothing to do with these games and do not pose any problems regarding trust in the brand. I spoke just before about starfield but projecting myself over several years and assuming that this license would no longer represent anything.
What can damage brand trust most of all are false rumors, extrapolations and misinformation. And also a lack of anticipation in Xbox communications.
Maybe for my part, I tend to underestimate the problem of trust in the brand and maybe on your side you tend to overestimate the risks. The truth is surely somewhere between the two.
>"Take a step back, what you read on social media is not reality!"
like i said in the article. i dont claim to speak for everyone, just my community. whom i know very well. im not "anti xbox press," i dont even own a playstation.
Yes of course, i know you're not an "anti xbox press, I just think that you have an exaggerated perception of things and that in the end some of your articles are counterproductive and can even aggravate your own fears. The turn of certain sentences, the title of the article and certain assumptions are not really positive. Afterwards, I understand that in reality you are addressing Microsoft with your articles and that you want to alert them to the danger of making bad decisions. And I respect that! The thing is that your article can be misinterpreted and caricatured by certain people with bad intentions or just stupid ones.
>"You haven't understood one essential thing, you are centralizing Xbox's desire for openness on consoles but that's wrong! The degree of openness is not so much on competing consoles which remain limited to a few crumbs (no emblematic games of the brand and very old games) but on the cloud and the PC."
i'm not sure what you're saying here, could you explain more?
I'm just saying that when we hear Xbox say, "play anywhere, every where you want, etc..." they are not talking about competing consoles but above all about the PC and the cloud and of course their Xbox consoles. Many people focus on consoles, but the overall console market is flat, or even declining. Even PlayStation did not achieve these sales targets and their margin has never been so low according to their latest financial report. It is not in competing consoles that Xbox will succeed in reaching many more players.
Sarah Bond said it: “We have double-digit growth rate on PC and cloud”, the fact that she says that is not insignificant. This is the direction they are taking above all, in addition to the Xbox consoles. Nothing indicates that they want to send all their exclusive games as has been repeated many times and even less their big exclusive games on competing consoles like halo.
There is media drift and a poor understanding of this “play anywhere” message. Spencer clarified it as my quote proves, saying that he is talking about the cloud but obviously that is not clear to everyone.
In fact we are entering into a deeper problem which is the excessive simplification of the media which wants to go ever faster and which ultimately caricatures the original information.
Xbox's strategy is hybrid: exclusive games, Xbox consoles, PC, cloud, portable consoles soon, some games on competing platform. It's easy to caricature, it's not all or nothing, it's not binary. But for most media, binary is easier and faster.
>"And even if some people are worried like you, you should turn your articles in a more positive way, because Xbox is doing very well despite the rumors"
i guess you didn't read the article in full, because i said all of this in the piece.
I admit that the way you started the article set the tone. And even if afterward you actually talk about more positive things, the general tone still remains. You make a lot of exaggerations, extrapolations and you ask a lot of questions with a generally negative angle.
My comment is already very long, I'm not going to comment on everything you said in the article but you tend to see the mote glass empty every time. Console sales are on the same level as the Xbox One, the difference with the PS5 is only 23 million. In December 2023, 50 million PS5s sold (and not 54 million which includes stocks, another lie) compared to 27 million for Xbox. All these stories of 3 ps consoles for an xbox console or 2 ps consoles for an xbox console are false. I'm just saying that you shouldn't take everything that's said in the press at its word. For publishers who would not make Xbox versions, more rumors, the few examples you cited are not representative, they are very small games. There are no fewer games on Xbox, we would need figures to be able to say that or even think that. I even have the impression that there are more. Square Enix for example is making more and more games for Xbox, that's a fact, not a rumor from a journalist. With production costs increasing, the need for profitability, third-party publishers see less and less interest in making games exclusive to a single machine. Sales of final fantasy, the last of which, generate few sales on PlayStation. If you wanted to make a balanced article and not just with a pessismistic vision, you could have talked about it and given as an example Final Fantasy IX Remake which will be released on Xbox.
Why would the stores on Xbox be the end of the Xbox ecosystem? Another way of looking at things would be that there would be more choice on xbox consoles and more interest for players to have an xbox console! Yes but they would buy their games on Steam and therefore the devs would not make xbox versions. What if the next Xboxes were so close to a PC that there would even be no need for an Xbox version? no more need for console ports! it would be great for developers and for Xbox and for xbox gamers! We can make lots of assumptions whether pessimistic or optimistic, I would just have appreciated if you were less perssimistic and more optimistic, even if in the end you have a more positive angle. But I doubt most people read you until the end, just like my comment
