- Dec 17, 2013
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"We could establish a dynasty that would last a thousand years."
Strategy games are seeing a sort of resurgence of late, which is brilliant for genre fans like me who have felt lost on the sidelines with barely a new game to enjoy. That is until we got Stellaris, Galactic Civilization 4, Age of Empires II: Definitive Edition, and now Crusader Kings III.
The Crusader Kings franchise was first launched in 2004 by Paradox Interactive with a sequel hitting stores in 2012. Like clockwork, we're getting the third instalment a full eight years after the beloved Crusader Kings II and Paradox promised much in terms of improvements to make the game more in-depth for long-time fans, as well as welcoming to series newcomers.
Has Paradox struck a balance between the two, or is Crusader Kings III but a prettier version of its predecessor, without much added to improve the formula? Our review will hopefully help you decide before picking up a copy of the dynasty simulator.
Full story from the WindowsCentral blog...