Review: Until you Fall will punish you, but it's worth it

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Dec 17, 2013
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The difficulty of Dark Souls meets the endless replayability of a dungeon crawler.
until-you-fall-launch-hero.jpg

Until You Fall's namesake perfectly describes the game from the get-go. Head out into battle, fight until you fall, be miraculously reborn, and do it all over again. It's a visceral melee combat game that perfectly embodies the virtual reality medium it uses, and it's going to kick your butt time and time again.
Until You Fall launched for the Early Access program on Steam and Oculus Rift with the promise of an eventual PlayStation VR, Oculus Quest, and Oculus Quest 2 release. One year later, as the game graduates to version 1.0, Until You Fall is simultaneously releasing on Oculus Quest, PSVR, SteamVR, and Oculus Rift platforms on September 29. This review is based on the Oculus Quest version, specifically, but you'll find the experience to be identical on all platforms.
The Oculus Quest is going to be the preferred platform to play the game on, as this VR hack-and-slash roguelite is designed to pit you against multiple enemies at once. That just works better on a system that's not only completely wireless, but can also allow players to walk around the room at will to duck, dodge, and better strategize in a fight. You'll be doing plenty of battling throughout each round of the game, making your way through the tiers and eventually fighting end big end boss, upgrading your weapons and abilities along the way.
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  • Visuals, performance, and audio
  • Impressive physics-based combat
  • Upgrades and progression
  • Should you buy Until You Fall?

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