Okay, so this is amazing addition to an Xbox first party single player game, and one that raises a slight concern. For me, it once again begs the question of "what is the Xbox ecosystem?" which I think we first started asking when Xbox brought games day one to PC on not just the first party Xbox App and Microsoft Store, but Steam as well. Again, a major W for gamers overall but one that raises the question of what the Xbox ecosystem even is. When it's the case that Xbox Cloud saves extend to even other storefronts (and in this case platforms as Steam is on non windows operating systems), you just wonder where the line is. This is similar to how I felt with them putting games on PS. I see it as an overall good move for gamers and gaming, and a move that was always inevitable, but I wonder "why now?"
If I were Microsoft, I'd have focused on firmly establishing what the first party ecosystem is FIRST and then expand outward. Before putting Xbox games on Steam day one, get the Xbox app out of Beta and make it a storefront that can stand on its own with features that make it feel like an Xbox. Before porting games over to PlayStation, firmly establish cloud and the mobile store and tie them all together with Xbox consoles and PC. Before bringing Xbox cloud saves to Steam, make it clear how you're integrating Battle Net (like are we just getting cloud saves there as well or full xbox play anywhere and cross buy) and do it. And really at least on the PC side, aside from battle net as the acquisition just happened, the Xbox App for PC should've been firmly established a long ago.
I'm just saying a linear approach wouldn't hurt. People get confused and concerned over the Xbox ecosystem because it's hard to follow what it even is. Microsoft is in a unique position where they can build a massive first party platform ecosystem across multiple platforms that feels seamless. But this isn't happening and the road ahead is so disjointed. In my head it's simple. Step 1: Xbox proprietary platforms (console, PC, Cloud, mobile). Step 2: Expand to more storefronts on platforms you're already on (like Steam, Epic, and GOG) and gradually expand support on those third party storefronts (like with Xbox Cloud saves across the board). Step 3: Expand to third party hardware platforms (Playstation and Nintendo).
I do appreciate the position Xbox is in, especially following the acquisitions with those publishers they bought already being on those other storefronts and platforms, but it currently feels like instead of linear progression, it feels like going every which way all at once. And you'd think that'd go over better considering their consumer base (gamers), but consistency is appreciated by everyone. Heck, humans are wired to track patterns and be attracted to symmetry. Just saying. Honestly I don't think Xbox was ever going to go any other way - when has Xbox or Microsoft ever been consistent? - but it's nice to dream. I think last Xbox podcast or the one before, Jez Corden said everything is an experiment for Microsoft and they beta test in public release and yeah... it sure as heck feels like everyone who buys into their products are guinea pig, and even when I'd rather be an Xbox guinea pig than anywhere else (hey, features like these are nice. I'm complaining but Xbox cloud saves on Steam are dope), the lack of consistency and confusion I feel as an end user isn't exactly appreciated

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