Exclusive Xbox wasn't involved with Redfall, but it's still blamed for its quality Redfall dropped to middling reviews, catalyzing a very bad news cycle for Xbox. With the Activision-Blizzard deal likely dead, and no games to look forward to, fingers are being pointed.
Xbox wasn't involved with Redfall, but it's still blamed for its quality : Read more
Firstly, there ARE games to look forward to. Starfield, anyone? But, seriously, it seems every game, with a Live Service model, is released half-finished. It's borderline insulting, as an (sorta?) Intelligent Gamer. I gave EVERY I I game a couple years to unf'k itself seeing as I only sunk $26 into Redfall, gor the Upgrade, I can surely give Zeno a few moons to fix their beautiful, empty, fill-release Beta World, of Redfall, MA, to accommodate their Users, desire to shoot something, without dozing off, twice, in the ten minutes it takes to find an Enemy NPC(Cultist, OR Vampire), seemingly ad nauseum, even on Midnight. The leveling, because you can't gain XP, s ince there's hardly anything to kill, is atrocious. I've buried several hours, in a Character, only to be rewarded by STILL being level 2, despite finding three Safhouses, and killing every rarified, Bloodsucker, and Cultist, in my way. In the past three days...
It's a pitiful waste, easily rectified, by upping the Enemy Spawn count, and frequency, to provide consistent challenges.
As a fan of Assassin's Creed, especially the last Origins Trilogy, I'm a fan of Stealth.
It's not Stealth, to walk around an empty World, replete with (Awesome) atmospheric, Spooky Music, with absolutly, no payoff.
I invested mayyby 7 hours into Multiplayet, with a buddy last night. We probably killed 20-25 Baddies, in total, COMBINED. On Dusk, initially, then Midnight. All Midnight fid, was make the NPCs we did come across, more bullet spongy, but not really more numerous.
Yawnfest fodder...
I like the premise, and the Promise, of Redfall. I. Willing to stick at it, as long as they clearly communicate the Road map forward, for improvement. I will not be spending g many more hours fighting they're to nod off, or play a more fun, engaging, active, attention/time-respecting, 5 year old game...