The Division is a lot to take in. It's more than just a third-person shooter ? it's melded with a huge and connected in-game world featuring unprecedented detail and depth.
In the post-Destiny world of the MMO-lite, Tom Clancy's The Division represents a massive ambition to combine a modern third-person tactical shooter with RPG mechanics in a huge and connected world. Ubisoft's industry leading open-world design takes center stage, painstakingly reconstructing New York City wrapped in a near-apocalyptic vision of social breakdown.
I've spent almost 100 hours stalking The Division's alleyways, abandoned buildings, and contaminated sewers. It'd be a lie to say that Ubisoft Massive's connected shooter isn't a huge achievement.
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