In 2009, game developer Bungie took a massive leap of faith by unleashing Halo 3: ODST. Comprised of somber themes and dark portrayals that deconstructed the Halo formula, Halo 3: ODST was an experience that told the truth about Halo's war.
Coming off of the high that was Halo 3, Bungie decided to develop a new game that would radically deviate from Halo's established style. Wanting a grittier and darker experience, the company sat down to craft a detailed account of the Covenant invasion that we see briefly in Halo 2. The result was Halo 3: ODST, an experience that, even despite its age, manages to stand out distinctly from the other games in the franchise.
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