Star Wars Battlefront II is proving to be one of the most controversial games of 2017 already, and it looks like the drama has no end in sight.
Battlefront II's systems are inextricably tied to an annoying credits system, which rewards players for participation across the game's various modes. Multiplayer drip feeds small amounts of credits to players, while completing various challenges (often for activities you might not want to participate in) can boost the accrual. Credits can be spend on loot crates or hero characters like Darth Vader, forcing players to choose where they want to progress. Of course, you can circumvent all of this by giving EA piles of cash, using its premium currency "Crystals."
Or at least, that used to be the case.
Star Wars Battlefront II was subject to a huge backlash over these systems, earning itself the most downvoted comment in reddit history, and sparking a huge wave of negative coverage in even large mainstream news outlets, including the BBC.
It looks as though EA has caved to the immeasurable negativity surrounding its "pay to earn" systems, scrubbing premium currency from the game ahead of its full global launch on November 17, 2017.
Full story from the WindowsCentral blog...