Microsoft simply can't afford to blow the opportunity that is Sea of Thieves

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Dec 17, 2013
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Microsoft is moving Xbox more towards service-type games, but outside of Minecraft, it hasn't really proven it is capable of delivering a top-tier live game. That needs to change, starting with Sea of Thieves.
Sea of Thieves is already proving to be a huge success story for Microsoft and Xbox, both in terms of retail sales and Xbox Game Pass uptake. While critical reception of the game has been polarizing (to say the least), millions of players are flooding into the game, and seem to be having a whale of a time.
Sea of Thieves was atop Twitch in popularity during launch, and it still remains a strong contender a week later, beating Minecraft, Rainbow Six Siege, and various other hugely popular games at the time of writing. Whether that trend continues remains to be seen, but one thing is for certain – it's clear that Microsoft has a huge opportunity with Sea of Thieves — one it can't afford to squander.

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