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    Microsoft helped pioneer indie games on consoles with the Xbox 360. Even though Microsoft was the first of the big three to support indie games, many developers hated the company's strict guidelines. Indie games had to be published by larger companies, making it tough to get your game on Xbox Live Arcade.
    With the Xbox One, that was all supposed to change. Microsoft would allow all Xbox One consoles to become dev kits in order to reduce development costs. However, Microsoft has since backtracked from that plan. On the plus side, they started the ID@Xbox program to help indie games come to the new console. But it seems as if the ID@Xbox parity clause is beginning to hurt indie dev and gamers alike.

    Full story from the WindowsCentral blog...
    12-10-2014 01:00 PM

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