What does the cancellation of Scalebound mean for future Xbox exclusives?

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What should you expect from Microsoft Studios moving forward?
The cancellation of Scalebound marks another dent in Microsoft's game publishing efforts. And while a shame, it's not entirely unsurprising.
2016 marked a turning point for the industry, and it has taken many gamers by surprise. With the rise of games like Overwatch, Minecraft, and even Halo 5, it's the Games as a Service (GaaS) concept that is now dominating the industry. Where in-game purchases drive a steady stream of updates, keeping players hooked for inordinate amounts of time.

While Scalebound did have a co-operative component, it didn't look like a game that fit well into this service-driven industry shift, and Platinum Games aren't really known for their efforts in this area. It should come as no surprise that every high-profile game in Microsoft Studios' upcoming portfolio is either multiplayer-focused or has multiplayer-heavy components. After so many risks on second-party studios failing to pay off, I think we'll see Microsoft pivot towards safer bets moving forward.

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