Multiplayer games seem to be the focus of many studios nowadays because they keep players coming back for more.
For example, EA recently decided to shift the focus of Visceral Games' Star Wars project away from its single-player, linear experience, possibly indicating a switch to a more Destiny-like model. It wouldn't be a stretch to say that publishers who work on solely single-player titles with linear narratives are rare. The good news is that MachineGames—the markers of Wolfenstein 2: The New Colossus—are doing the exact opposite.
Full story from the WindowsCentral blog...