Mass Effect: Andromeda should have never been abandoned by EA — here's why

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Mass Effect: Andromeda was one of 2017's most controversial games, but by abandoning it, Electronic Arts has abandoned their fans.
The science fiction series Mass Effect is, without a doubt, one of Electronic Arts' (EA) most successful franchises, with both Mass Effect and Mass Effect 2 being regarded by some as the best role-playing games ever made. However, the series took a steep popularity hit due to Mass Effect 3's ending, which was universally hated by critics and fans alike, and the Mass Effect series ended up not getting a new release for years.
Mass Effect: Andromeda, though, was a chance for EA and for developer BioWare to recover from the rough patch and rekindle people's love for their franchise. Unfortunately, this wasn't the case. Though Andromeda sold well overall, the vast majority of its players were disappointed with the game's poor polish and lack of satisfying narrative closure. Patches to remedy some of the issues came, but after all of the backlash Andromeda received, EA ultimately cut off support for the game's singleplayer mode last August.
On top of this, EA also announced that the Mass Effect series would be put on hold until a later time. This came mere months after the series' return after five years of absence, and many are left to believe that we may be looking at the end of Mass Effect. Here's why extensive post-launch support could have saved Andromeda, and maybe even Mass Effect itself.

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