EA details huge changes to Star Wars Battlefront II's progression, 'pay to win' is gone for good

Windows Central

WinC Bot
Staff member
Dec 17, 2013
73,613
63
0
Visit site
star-wars-battlefront-ii-gamescom.jpg

The backlash against EA's aggressive pay-to-win strategy for Star Wars Battlefront II has succeeded, as the company details sweeping shift to cosmetic-only loot crates.
Last year, the industry was in turmoil over EA's misuse of the Star Wars IP, creating a premium $60 game with deep advantages for people willing to pay extra cash. They ignored the early feedback from Star Wars Battlefront II's beta and ploughed ahead with the microtransactions for the game's release last November, which provoked a huge consumer backlash.
The negative reactions were covered by mainstream news outlets like the BBC, and led to comments from politicians about whether or not "gambling"-style loot crate mechanics in video games needed regulation. As a result, Battlefront II's sales were impacted, leading to EA to remove paid loot crates entirely while the company reworked the game.
Today, EA revealed the revamped progression system which finally adds a linear-style progression system for in-game abilities, as was requested by fans early on in the game's beta last year. Loot crates will return, but will take an Overwatch-style cosmetic-only approach, rewarding players with new skins, emotes, and other types of flair to show off your character. Here's everything you need to know, direct from EA, ahead of the March 21, 2018 update.

Full story from the WindowsCentral blog...
 

Members online

No members online now.

Forum statistics

Threads
323,193
Messages
2,243,427
Members
428,035
Latest member
jacobss