Microsoft's 'Xbox Community Content' platform could bring more mods to Xbox One games

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Microsoft is bringing mod support to Xbox One games in a big way, at least according to a leaked internal presentation.
Microsoft has been rumored to be looking more deeply into mod support for Xbox One for quite a while, thanks to job listings we wrote about in the past. Now, thanks to some internal documents, we have a better idea of how Microsoft plans to turn Xbox One into a great platform for mods and for developers who want to allow mods in their games.
For those who don't know, mods are usually community-created maps, items, skins, and other in-game features that can be used to "modify" an existing game, primarily on Windows PC.
As of this writing, developers have to set up their own systems and services to bring mods to Xbox One. Halo 5 Forge, Fallout 4, and Skyrim Special Edition are a few prominent games that have their own modding systems, built by their respective studios. Devs, of course, will continue to be able to do that if they so choose, but Microsoft is setting up a system that would not only provide much of the infrastructure required to set up these features but also surface mods directly in a new section in the Xbox Store, similar to the Steam Workshop, to make them easier to discover.

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