Crackdown 3 "given the time it needs" says Sumo Digital in a new interview

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Sumo Digital's Managing Director discusses Crackdown 3's development in a new interview.
Crackdown 3 has become a bit of a notorious project for Microsoft and its partners, Sumo Digital. Announced several years back, Crackdown 3 made headlines for its absolutely insane cloud-driven destruction physics, which we saw ourselves in motion at Gamescom 2015. Since then, the project has been relatively quiet.
Previews at E3 a couple of years ago were met with mixed responses, and there has been various rumors about the game being in a difficult place. A few weeks ago, Microsoft confirmed to us that Crackdown 3 would be delayed one final time to February 2019, sharing a launch window with stiff competition from Metro Exodus and EA's "Destiny killer" Anthem.
In an interview with GamesIndustry.biz, Sumo Digital's Managing Director Paul Porter outlined some of the challenges the company has faced while tasked with working on Crackdown 3, as it enters the final phase of development.

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